Time to appeal to Fortnite fans as future manufacturers?
Before long experts say, millennials will make up 75% of the work force. That age group grew up with video games – having spent thousands and thousands of hours playing them.
Why not use video games like Fortnite to teach machining, educators are suggesting.
Intuitively, it makes sense for training programs to use games, since Millennial brains are already working that way. The “gamification of training” means using game design techniques in a non-game situation to engage users and reinforce a specific skill or concept. Training games use techniques from the game world like rewards, points, badges, frequent feedback, progression through many levels, etc., to make training more effective by making learning more fun.
McDonald’s, Dell, Deloitte, and Google are using gamification not just for training but also to build community, engage workers, and motivate them to perform routine tasks.
What do you think? Good idea? Or is it crazy to think video games can teach machining?